To Bevel Or Not To Bevel: Using Modifiers To Control Blender Subdivison Surface Edges
Controlling Edge Flow with Modifiers When modeling assets in Blender, controlling the flow and smoothness of edges is critical for achieving a clean, optimized, and intentional final render. Blender offers two powerful modifiers that allow polygonal modelers to refine sharp edges and smooth out meshes – the Bevel Modifier and the Subdivision Surface Modifier. Understanding…