Avoiding Mesh Problems: Guidelines On N-Gons In Subdivision Modeling
What are N-Gons and Why to Avoid Them N-gons are polygons in a 3D mesh that have more than 4 vertices and edges. Common polygon types in modeling are triangles (3 vertices), quads (4 vertices), and sometimes five-sided polygons. Anything higher than four vertices is generally considered an N-gon. N-gons can cause issues when using…